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TPP 3D Camera behavior for Construct 3

← Return to TPP 3D Camera behavior for Construct 3

Devlog

  • update 5 cutscenes
    April 21, 2026 by Jonasz O.
    1
    Camera flies to a target object at a set pitch and angle, watches it, then returns to the player. Added Cam angle parameter — control which side of the target the camera positions itself Added Pitch... Continue reading
  • Update 4 Camera Collisions
    April 20, 2026 by Jonasz O.
    Camera Collision Camera automatically moves closer to the player when blocked by a wall or building Smoothly returns to normal distance when the obstacle is no longer in the way Set the blocking objec... Continue reading
  • Update 3 Lock on camera and Idle camera
    April 19, 2026 by Jonasz O.
    1
    Lock-on Target Camera automatically positions itself behind the player while keeping the selected target in view Actions: Set lock-on target (object picker), Clear lock-on , condition Is locked on , e... Continue reading
  • Update 2 Lock Camera on Target
    April 17, 2026 by Jonasz O.
    1
    Lock-On Target Added Set lock-on target action — locks the camera behind the player facing the selected object Added Clear lock-on action — releases the lock and returns to normal camera behavior... Continue reading
  • update 1 Orbiting camera
    April 16, 2026 by Jonasz O.
    Yay ! Added orbit camera support with middle mouse button rotation. Hold Middle Mmou Button and rotate!... Continue reading
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Updated 21 days ago