Procedural  MiniMap Behavior

Bring your game world to life with a real-time minimap that gives players instant visual feedback of their surroundings. Whether you're building an action game, adventure, or strategy title, MiniMap automatically renders your Layer 0 objects directly onto a Drawing Canvas, providing players with crucial spatial awareness without a single line of event code.

Features:

  • Zero Setup — Assign the behavior to a Canvas and you're done. Plug-and-play minimap rendering with no event sheet magic required
  • Real-Time Updates — Automatically tracks and displays all Layer 0 instances every frame
  • Player Highlighting — Optional player sprite marker (white) stands out from regular objects (blue) to keep players oriented
  • Customizable Scale — Full control over map width/height properties to match your world size
  • Performance Optimized — Lightweight Drawing Canvas API implementation perfect for both desktop and mobile
  • Simple & Extensible — Clean codebase ready for future layer support and visual enhancements in upcoming versions
  • Works with Any Sprite / 3d objects— Automatically scales objects proportionally regardless of size or position

Perfect for top-down games, isometric views, and any project needing spatial awareness at a glance.



Purchase

Buy Now$10.00 USD or more

In order to download this behavior you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

MiniMap_v1.0.0.1.c3addon 7.3 kB

Download demo

Download
MiniMap_v1.0.0.0.c3addon 5.4 kB
Download
minimap Example.c3p 217 kB

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