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Laser 3D behavior for Construct 3
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Devlog
update 2
April 25, 2026
by
Jonasz O.
BounceCount — expression returning how many times the laser bounced in the current tick HitNormalX/Y/Z — expressions returning the surface normal at the laser hit point HitDuration — expression...
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update
April 24, 2026
by
Jonasz O.
Changelog Mirror 2D object — laser reflection from flat sprites (normal derived from sprite angle, Z tolerance detection) Mirror 3D object — laser reflection from 3D Shape/Model objects (AABB-base...
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