<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Animated Voxel model Plugin  for Construct 3 Devlog - itch.io</title><link>https://jonasz-o.itch.io/voxel-construct3</link><description>Drop a MagicaVoxel .vox file into Construct 3 and get a real 3D voxel object</description><item><guid>https://jonasz-o.itch.io/voxel-construct3/devlog/1671668/v-1006</guid><title>v 1.0.0.6</title><link>https://jonasz-o.itch.io/voxel-construct3/devlog/1671668/v-1006</link><pubDate>Tue, 22 Sep 2026 10:35:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>### 1.0.0.6 **Improved** - Meshes of standing models are made a few milliseconds at a time. Making the mesh of a big model used to take about 22 ms in one frame, which caused a visible stutter each ti...</p>]]></description></item><item><guid>https://jonasz-o.itch.io/voxel-construct3/devlog/1670980/v-1005</guid><title>v 1.0.0.5</title><link>https://jonasz-o.itch.io/voxel-construct3/devlog/1670980/v-1005</link><pubDate>Mon, 21 Sep 2026 11:42:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog – 1.0.0.5 New Voxel hit points. Every voxel has hit points (100 by default; the Voxel hit points property changes that). Damage sphere and Damage at position take points off a group of vox...</p>]]></description></item><item><guid>https://jonasz-o.itch.io/voxel-construct3/devlog/1670540/v-1004</guid><title>v 1.0.0.4</title><link>https://jonasz-o.itch.io/voxel-construct3/devlog/1670540/v-1004</link><pubDate>Mon, 21 Sep 2026 05:26:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog – 1.0.0.4 New Breaking the model apart. Cut voxels away while the game runs: Remove voxel , Set voxel , Remove voxels in a sphere , Remove voxels in a box , Remove random voxels , Remove f...</p>]]></description></item><item><guid>https://jonasz-o.itch.io/voxel-construct3/devlog/1670520/v-1003</guid><title>v 1.0.0.3</title><link>https://jonasz-o.itch.io/voxel-construct3/devlog/1670520/v-1003</link><pubDate>Sun, 20 Sep 2026 08:48:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog – 1.0.0.3 New The object&#039;s native Color (Common section of the Properties bar, and the native Set colour action) now tints the model. It multiplies the voxel colours, in the game and in th...</p>]]></description></item><item><guid>https://jonasz-o.itch.io/voxel-construct3/devlog/1670491/v-1002</guid><title>v 1.0.0.2</title><link>https://jonasz-o.itch.io/voxel-construct3/devlog/1670491/v-1002</link><pubDate>Sun, 20 Sep 2026 07:24:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTE1MTg2LmdpZg==/original/h34VCU.gif"/><p>Changelog – 1.0.0.2 New Ambient occlusion checkbox and Set ambient occlusion action: soft shading in creases and next to other voxels. Construct 3D lights : the object supports Construct&#039;s lighting...</p>]]></description></item><item><guid>https://jonasz-o.itch.io/voxel-construct3/devlog/1669662/v-1001</guid><title>v 1.0.0.1</title><link>https://jonasz-o.itch.io/voxel-construct3/devlog/1669662/v-1001</link><pubDate>Sat, 19 Sep 2026 19:48:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 1.0.0.1 New Voxel animation: plays the animation frames stored in MagicaVoxel .vox files (MagicaVoxel 0.99+). Named animations: every animated, named object in the file (for example Walk, Run,...</p>]]></description></item></channel></rss>