<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GLB Animator for 3D models PRESALE Devlog - itch.io</title><link>https://jonasz-o.itch.io/glb-animator</link><description>GLB animation editor — add animation, deform, and bake procedural motion into real keyframe animations, then export.</description><item><guid>https://jonasz-o.itch.io/glb-animator/devlog/1563142/keyframe-editor-for-recording-own-animations</guid><title>Keyframe Editor for recording own animations</title><link>https://jonasz-o.itch.io/glb-animator/devlog/1563142/keyframe-editor-for-recording-own-animations</link><pubDate>Wed, 24 Jun 2026 18:49:22 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDY4MDQxLmdpZg==/original/ot4cj3.gif"/>]]></description></item><item><guid>https://jonasz-o.itch.io/glb-animator/devlog/1561205/skeleton-and-bones</guid><title>Skeleton and bones</title><link>https://jonasz-o.itch.io/glb-animator/devlog/1561205/skeleton-and-bones</link><pubDate>Mon, 22 Jun 2026 17:43:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDI0ODUwLmdpZg==/original/27nd%2Be.gif"/><p>Bone &amp; Skeleton System — Changelog Integrated procedural skeleton and skinning system for GLB Animator, enabling real-time bone-driven mesh deformation directly in the editor. Skeleton Presets 4 bui...</p>]]></description></item></channel></rss>