update 10.1
Fallout 2 Remake 3D » Devlog
-added FPS monitor
-fixed weight for few inventory items
Files
Fallout Alpha.zip Play in browser
Jan 25, 2023
win64.zip 202 MB
Jan 25, 2023
linux64.zip 219 MB
Jan 25, 2023
mac64.zip 398 MB
Jan 25, 2023
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Fallout 2 Remake 3D
Fallout 2 Remake 3D FPS Boomer Shooter RPG
Status | In development |
Author | Jonasz O. |
Genre | Role Playing, Survival |
Tags | 3D, Action-Adventure, Action RPG, construct-3, fallout, First-Person, Indie, Post-apocalyptic, Retro |
More posts
- update 2974 days ago
- update 2893 days ago
- update 27.1Aug 06, 2024
- update 27May 30, 2024
- update 26.1 PL version of intro and narration videoMay 15, 2024
- update 26 PERKSMay 14, 2024
- update 25.2May 05, 2024
- update 25.0.1 BROWSER VERSIONApr 02, 2024
- update 25Apr 01, 2024
- Support me with this project!Mar 31, 2024
Comments
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- Still don't get ammo from looting corpses.
- Shotgun is now as devestating as it should be (in fact, double barrel now acts like what I'd expect from a Jackhammer, and the jackhammer is comparable to a Minigun, lol). Maybe make slightly less bullets per shot?
- New Jackhammer firing sound... Well, I can't really tell what's better. It sounds correct to shots and there's no weirdly big pause in the burst, but now it sounds differently, comparing to the original... Honestly, I can't tell, what's better... Maybe still make a pause, but make it shorter? Or, maybe, make an equal pause between all 3 shots? I dunno. In the original game it somehow felt normal, but in first person perspective it looks as if the weapon is too rusty and is malfunctioning, or that the ammo is bad and constantly causes delayed discharges...
- Speaking of malfunctions... Weapon malfunctions is an interesting mechanic (I remember it adding lots of fun in Far Cry 2) and it was present in the original game (all those weapon explosions, harming yourself, dropping the weapon or losing all ammo in the clip in case of bar Luck roll when firing...) The Junxed Trait would be a thing with this feature in x'D)
im working for next update loot from corpses like inventory open to drag loot and drop to our pocket, that will be much better than old option
More bugs:
- Radscorpin attacks heal the player instead of harming them.
- It is still possible to reload any weapon with any amount of any ammo by putting weapon win a big clip that you also have lots of ammo for (let's say, a 10MM SMG) in one hand and the weapon you want to "overload" in another hand. Then reload the "donor" wapon (10mm SMG in this case) and then switch to the other weapon (say, gauss Rifle, needler Pistol, Desert eagle, etc.) it will be loaded with 24 rounds (or how much ammo have you loaded into a 10mm SMG).